How to NOT make a RPG history

So, recently, I decided to try Zelda – Tears of The Kingdom. While the game is visually beautiful, it lacks something, and I wasn’t sure what it is, until I found a gameplay of the whole game (and experienced parts of it myself) so I will try to summarize my discomfort with it.

Obviously, this post is full of spoilers for both Tears of the Kingdom and Zelda – a Link to the Past (the SNES game) so if you didn’t play them and intend to do, then don’t read more. But if you’re not interested in playing any of them (especially if you don’t intend to play A Link to the Past, because in my opinion it is a better game) and you’re interested in having my thoughts (which, obviously, are mine only, and only my personal opinions of course) then…
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